
My motivation was the issue of beauty competitions. Sexualisation wasn’t the reason I started the ‘Pull the Pin (on beauty pageants for children)’ campaign, in fact I hadn’t ever even seen an episode of Toddlers and Tiara’s. Yet, I do despair when all of a sudden the sight of a little girl dressed up as Lady Gaga or ‘Sandy’ from Grease at a public pageant is enough to send some commentators into a complete spin and lose focus about what is inherently and uniquely wrong with child beauty pageants. I am certainly a strong and active advocate for children being allowed to explore and express their sexuality in their own time and way. It’s not to say that we shouldn’t be concerned and speak out against young children being encouraged to emulate pole dancers. However, to focus solely on sexualisation as the argument against pageants misses the point. Attend just about any children’s dance recital, calisthenics concert, or cheerleading competition and you’re guaranteed to see similar sexualisation, if not more than at a children’s beauty pageant. It brings to the fore debates about the sexualisation of girls in beauty pageants.īut is sexualisation in pageants really any different to other realms of children’s performance? Just recently I saw young girls at a local junior school performance sashay up centre stage before turning with a ‘booty slap’ to lyrics far more appropriate for their older audience than the performers’ six years. If there’s one thing we can thank the show Toddlers and Tiara’s for is its’ featuring of child beauty queens and over enthusiastic mothers. It’s easy to be outraged by the sight of a four, five or six year old waxed and coiffed to resemble a thirty year old and then encouraged to gyrate around a stage winking and blowing kisses to adult judges. Opponents include The Royal Australian and New Zealand College of Psychiatrists, numerous women’s and children’s rights organisations, child development experts and academics, and the majority of the community: about 95 per cent according to numerous polls and callers to talkback programs who are overwhelmingly in support of action.

The Victorian Government is ignoring the concerns of thousands of people who want to see the regulation of child beauty pageants not only in Victoria, but nationally and internationally. Are they seriously trying to say that a visit to the pageant by Commissioner Geary, with no input from any other interest group or experts, is enough to make an informed decision about the impact of pageants on children and our culture? However, have you ever thought about making your own puzzle video game? Making a puzzle video game isn’t as hard as you might think, and it can be a lot of fun.The Victorian Government thinks by sending Child Safety Commissioner Bernie Geary to the Universal Royalty Pageant held in Melbourne in July, they have done enough to investigate the harm beauty competitions have on children. puzzle gamers probably have a few games on their phone or tablet, and they might even have a favorite puzzle video game that they play all the time. With the satisfying graphics, innovative levels you can challenge yourself and your friendsĪpart from the Pull the Pin there is a lot of puzzle games out there, it’s impossible to keep track of them all. In the puzzle gaming industry Pull the pin is the most popular Puzzle game in October 2021 by gaining 900k downloads in 2021. Their aim is to pull the correct pin for the flow of the object to the right destination. Pull the Pin is a physics-based puzzle game work directly on simple mechanics. Whatever your interest in puzzles, This blog will provide a number of resources to help you discover a world of puzzle games. The aim of the game is to solve the puzzle before other players do. Maybe you'd rather spend your time playing a game you can compete in with others. Maybe you're a puzzle fiend and you want to test your ability to create or solve a puzzle.


Recently, mobile puzzle games have taken the mobile gaming world by storm. Puzzle games have been among the most popular genre from the early days of video games.
